PC & console · 500+ titles · Region-aware SKUs
Wholesale PC and console game keys for resellers
FazerCards lists license keys for the storefronts players already use — Steam, Epic Games Store, Xbox, PlayStation, Nintendo eShop, Rockstar Games Launcher, Battle.net, and other PC and console distributors. The wholesale matrix spans 500+ games and regional editions: new releases, evergreen hits, and seasonal bundles. You quote retail on your site; when an order completes, activation data returns through the hub, API response, or webhook like every other automated product family. This service hub adds a product-type fork, region-lock severity meters, and linked platform rails — beyond a flat storefront bullet list.

Product fork — quote the right license type
Three buckets buyers confuse — ask before debiting balance:
Base game key
Standard edition activation — buyer needs empty library slot on correct platform account region.
DLC / expansion
Requires owning base game unless SKU explicitly bundles both — read edition string literally.
Season pass / deluxe
Timed content bundles — not interchangeable with cheapest standard row.
Region-lock severity (support expectations)
Show this scale next to every SKU badge in your shop:
Hard lock (RU-only, CN-only, etc.)
Activation fails on wrong country — highest refund risk if misquoted.
Publisher soft lock
May activate with VPN folklore — still quote official region from catalog.
ROW / Global labeled
Wider redemption — still read SKU notes for excluded territories.
Platform rails — jump to sell playbooks
Scroll on mobile; each card links to a dedicated wholesale landing:
Who sells keys through FazerCards
Gaming web shops, Discord and Telegram bots, key marketplaces, and agencies adding catalog depth without signing ten separate publisher deals. Keys sit next to gift cards, top-ups, and subscriptions — same balance, same automation stack.
What buyers receive
After payment your customer gets the activation payload defined for that SKU — almost always a copyable code plus short redemption instructions. They paste it into the matching first-party client. Because keys are single-use, spell out your refund window before the code is revealed. FazerCards mirrors supplier outcomes: delivered, processing, failed, or refunded statuses surface identically in the dashboard and webhooks.
Automation with REST API v2
Discover key lines with GET /api/v2/gamekeys. Pull offers for a title with GET /api/v2/gamekeys/keys?game_id=…. When you need to warn customers about geo rules, read GET /api/v2/gamekeys/region-restriction?game_id=…. Place orders with POST /api/v2/gamekeys/order using game_id, key_id and quantity. API responses keep a legacy capitalized GameName field — bind your parser accordingly. Attach your usual API key and let outbound webhooks announce the definitive fulfillment state.
Regions, editions, and compliance
Selling a ROW key to someone who only owns a RU account wastes everyone’s time. Show the region badge from the catalog next to the price. Age ratings, publisher EULAs, and pre-order timers still apply — you remain responsible for accurate consumer-facing copy even though FazerCards supplies wholesale data.
Frequently asked questions: game keys
- Is FazerCards for end-player retail?
- We wholesale to businesses that resell to players. Your storefront handles consumer checkout and support policies; we supply fulfillment infrastructure and wholesale pricing.
- How are game keys different from gift cards on the same account?
- Gift cards redeem wallet balance or prepaid SKU families; game keys grant a specific title or edition. The hub and API expose different order forms, but balances, API keys, and webhook secrets stay unified.
- Do day-one and pre-order keys deliver instantly?
- Many SKUs clear in seconds. Publisher preloads or anti-fraud reviews can delay release until the supplier finishes the pipeline — your webhook reflects each state transition.
- What if a key fails to activate?
- Escalate through support with the order id and error from the publisher client. Resolution depends on the supplier and publisher policy; keep audit logs because keys cannot be “un-redeemed” once used successfully.
- Can I sell Steam and Xbox keys from one integration?
- Yes. Partners consolidate on FazerCards so one technical integration covers multiple storefront families instead of one middleware per brand.
Add game keys to your catalog
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