Game keys wholesale — 500+ titles, PC & consoles
FazerCards is a wholesale source for digital game licenses: one catalog mixes Steam and other PC storefront lines with Xbox, PlayStation, and Nintendo SKUs. You get partner pricing on more than five hundred active offers spanning new releases, backlog hits, DLC, and deluxe editions. Most keys return as soon as the order clears; each line states platform, region lock, and edition so you quote the right product. Sell through your shop, bot, or marketplace—fund your balance, pick the SKU, deliver the code, and keep your margin.

Delivery and catalog depth
Successful purchases return license data quickly so you can forward it to your buyer. If a publisher line requires extra verification, that constraint is noted on the SKU—price support windows honestly.
The assortment is breadth-first: many games and editions rather than one platform only—Steam PC sits next to console codes and Epic-distributed titles as separate, clearly labeled rows.
Service page
Long-form breakdown: platforms, automation, FAQ
The dedicated Game keys service page expands on how we group PC and console products, what “region lock” means at redeem time, and how the same partner API you use for other categories applies here—useful when you brief a developer or write store policies.
Start here for narrative context; sign in to the reseller catalog for live stock, wholesale price, and the exact redemption URL we expect per SKU.
Platforms you can cover
Each bullet is a family of SKUs—open a line in the catalog to see individual games, regions, and editions.
- Steam (PC) — base games, deluxe and complete bundles, DLC, and compilations; redeem inside the Steam client.
- Epic Games Store — keys where the publisher distributes through Epic; not interchangeable with a Steam SKU for the same title.
- Xbox — Xbox One / Series digital codes; region of the buyer’s Microsoft account must match the row you buy.
- PlayStation — PS4 and PS5 codes per regional package (US, EU, UK, TR, and others when listed).
- Nintendo Switch — eShop redeem codes; wrong region on the buyer’s Nintendo account blocks activation.
- Other PC channels — GOG, Rockstar Social Club, or publisher-specific redemption flows when we stock them as standalone SKUs.
Edition types you will see
Resellers get burned when they sell a deluxe row but the buyer expected the cheapest base SKU. Read edition labels literally.
- Standard / base game — the default license most customers quote when they name a title.
- Deluxe, Gold, Ultimate — bundles with extra missions, cosmetics, or currency packs; content list differs per publisher.
- Season passes & expansion DLC — additive content; buyer usually needs the core game unless this row explicitly includes it.
- Remasters & definitive editions — new product codes; not an automatic upgrade from an older purchase.
- Starter packs & currency-only SKUs — in-game cash or points tied to a service; not a full game unless the title says so.
Bundle contents are spelled out per catalog line—if two names look similar, compare the redemption notes before you upsell.
Regional locks and buyer support
Almost every key is locked to an account region or a storefront territory. Before you take payment, confirm the buyer’s platform account country, redeem instructions, and whether offline VPN activation (where discussed in community forums) matches the policy you want for your shop. If a redeem fails because the buyer’s account cannot take that region, that is a catalog mismatch, not a defective code.
Need Steam Wallet credit instead of a game?
Steam Wallet PINs and login-based balance top-ups are separate products from game licenses. If your customer only wants account balance or a gift card, route them to the Steam wholesale page—mixing Wallet and key SKUs in one listing confuses buyers.
Steam Wallet & top-up wholesaleAutomation & docs
The reseller REST API covers game key orders the same way as other digital goods: create an order, receive the license payload, forward it to your customer. Global reference is under /docs; the service page above explains category-specific cautions (regions, editions, platforms).
Frequently asked questions
- Do you really stock 500+ key offers?
- Yes—the catalog stays north of five hundred distinct SKUs as we rotate new launches and delist expired publisher deals. Exact count moves daily; sign in to see live rows.
- Can one key activate in any country?
- Rarely. Assume region lock unless the catalog line explicitly says global or ROW. Always match the buyer’s account region.
- What if my buyer wanted the cheapest edition but I bought deluxe?
- Edition SKUs are not downward compatible on price—your buyer must pay for the bundle you purchased or you absorb the difference. Read the edition field before ordering.
- How fast do codes arrive?
- Most lines return instantly after payment authorization. If a publisher mandates extra checks, the SKU notes will mention slower fulfillment.
- Can I automate purchasing?
- Yes—use the reseller REST API with your dashboard token. Game keys follow the same order lifecycle as our other digital products.
Start earning now
Free registration, free 5-day Gold trial, no documents needed. Wholesale prices, instant delivery.